The particle mod lets you multiply the amount of crit (critical hits) particles and enchanted hit (attacking with an axe or sword enchanted with Sharpness, Smite, or Bane of Arthropods) particles. The mod also has an option to always show enchanted hit particles.
How to enable the Particles mod?
- Press ESC and click on "Mods".
- Search for "Particles".
- Enable the mod and click on it to open the settings.
Settings
- Upon opening the settings you will find the Particle Multiplier Slider. You can use it to adjust the number of particles.
- The first option can be used to change if sharpness should be affected by the particles.
- Right below that you will be able to adjust if criticals should be affected and if they should be displayed differently.
- If you want the sharpness particles to be displayed on every hit, then you can enable that below.
- Right below that you can disable the Vanilla Minecraft Color Filter.
- Below that you can find three options that allow you to enable Particle Glow. Keep in mind that these only work with Fast Render disabled and if your device supports OpenGL 3.2 and higher.
- Right below these three options, you can adjust the intensity using the slider.
- You can also enable Blood Particles if you prefer them.
- Below the Blood Particles option, you can adjust it using four settings.
- At the bottom of the settings, you can adjust the Blood Particles amount using the slider, as well as the color of it.
Settings/particle preview
Crit particles:
The default amount of particles:
Multiplied (x7) amount of particles:
Sharpness Particle Glow:
Enchanted hit particles:
The default amount of particles:
Multiplied (x7) amount of particles:
Sharpness Particle Glow:
"Always Sharpness Particles" setting with a melee attack:
Turned off:
Turned on:
Blood Particles:
The default amount of particles:
Multiplied (x5) amount of particles: